FANDOM


Potion ShopsEdit

Potions

Potion Shop

Potions and other one-use items can be a purchased from a variety of locations in the multiverse. The most common place to pick them is at the Venus Plaza on the moon, which will cover all your basic needs (ie, items to recover stats and status), however there are plenty of items available to through out the Multiverse as well.


Note some of them items listed below might go by different names in different locations. For example, A "Hi-Potion" is referred to as a "Mushroom" is purchased in the mushroom kingdom. For simplicity sake (and the fact that these items can be refluffed as the player wishes), this guide will only list the most common name.


Also, the prices them to vary, slightly, from store to store. In some cases, it might be off by 5 credits, but alway check the individual stores before purchases. This guide is only meant to give you a rough idea of pricing.


Common Healing (Stat Recovery Items)Edit

Item Description Cost Availability
Potion Replenishes 5 HP 10 Venus Plaza, Madshroom Kingdom, Hyrule
Hi-Potion Replenishes 10 HP 20 Venus Plaza, Madshroom Kingdom, Hyrule
X-Potion Replenishes 15 HP 30 Venus Plaza, Madshroom Kingdom, Hyrule
Mega-Potion Replenishes 20 HP 40 Venus Plaza, Madshroom Kingdom, Hyrule
Nut Heals 2 soldiers for 5 HP 10 Madshroom Kingdom, Traverse Town
Super Nut Heals 5 HP to 3 allies in a strafe 30 Madshroom Kingdom, Traverse Town
Elixer Replenishes 5 EP 10 Venus Plaza, Hyrule, Bevelle, Recettear
Hi-Elixir Replenishes 10 EP 20 Venus Plaza, Hyrule, Bevelle
X-Elixir Replenishes 15 EP 30 Venus Plaza, Hyrule, Bevelle
Mega-Elixir Replenishes 20 EP 40 Venus Plaza, Hyrule, Bevelle
Pineapple Gel Replenishes 40 EP 80 Recettear
Energy Drink Replenishes 1 DP 10 Venus Plaza, Mobius, Bevelle
Hi-Energy Drink Replenishes 2 DP 20 Venus Plaza, Mobius, Bevelle
X-Energy Drink Replenishes 3 DP 30 Venus Plaza, Mobius, Bevelle
Mega-Energy Drink Replenishes 4 DP 40 Venus Plaza, Mobius, Bevelle
Recharge Drink Replenishes 1 LP 10 Venus Plaza, Traverse Town, Faerun
Hi-Recharge Drink Replenishes 2 LP 20 Venus Plaza, Traverse Town, Faerun
X-Recharge Drink Replenishes 3 LP 30 Venus Plaza, Traverse Town, Faerun
Mega-Recharge Drink Replenishes 4 LP 40 Venus Plaza, Traverse Town, Faerun
Greater Charisma Potion Replenishes 6 LP 60 Faerun
Healing Waters Restores (x) HP and (x) EP (x) times 3 Great Sea
The Works Restores 15 HP, 10 EP and applies [Focus 1] 90 Mobius
Ultra Combo Replenishes 2 DP and 2 LP. Grants [Protect (1)] 80 Mobius
Mending Light Heals 25 nonelemental HP. 40 Wing of Daybreak
Fixing Light Heals 50 nonelemental HP. 80 Wing of Daybreak
Healing Light Heals 75 nonelemental HP. 120 Wing of Daybreak
Poptarts Heals 10 HP and 10 EP 30 Recettear

Common Remedy ItemsEdit

Item Description Cost Availability
Fairy Dust Revives a character from KO status to 1 HP 25 Hyrule
Fairy Powder / Phoenix Down Revives a character from KO status to 10 HP 35 Hyrule, Bevelle
Fairy Essence Revives a character from KO status to 20 HP 45 Hyrule
Mega Pheonix Revives three targets from KO with 10 HP 105 Bevelle

Fire-Extinguisher /

Aloe

Cures Burn 11 Venus Plaza, Madshroom Kingdom
Soothing Aroma Cures Headache 11 Venus Plaza, Traverse Town
Release Cures Silence 17 Venus Plaza, Hyrule, Traverse Town
Bandage Cures Wound 17 Venus Plaza, Hyrule
Eternal Clock Cures Slow 17 Venus Plaza
Relaxing Aroma Cures Migraine 17 Venus Plaza, Bevelle
Wake Up Drops Cures Lull 22 Venus Plaza
Baseball Bat Cures Charm 22 Venus Plaza
Freedom Gum Cures Paralyze 22 Venus Plaza, Baldur's Gate
Body Purify Cures [Break {Melee}] and [Weaken {Melee}] 28 Venus Plaza, Station Square, Mobius
Mind Purify Cures [Break {Spell}] and [Weaken {Spell}] 28 Venus Plaza, Hyrule, Baldur's Gate
Miracle Drink A single instance of Cleanse. In a bottle! 30 Venus Plaza, Madshroom Kingdom, Hyrule, Traverse Town, Bevelle, Mobius


Misc. ItemsEdit

Item Description Cost Availability
Datapad Can receive and send data, instantly, once a battle the owner of this device can request help from another willing person who is nearby and also owns a datapad. If they agree they join the battle in two rounds. 5 Madshroom Kingdom, Dark World, Station Square, Midgar, CoruscantRecettear
Green Mushroom All incoming attacks cost -1 DP to dodge at the price of losing 2 {Melee} defense. Cannot be stacked with other similar items. 100 Madshroom Kingdom
Red Mushroom Grow to incredible sizes and gain 10 HP and 1 defense to [All] at the cost of having.to spend +1 DP to all incoming attacks. Cannot be stacked with other similar items 100 Madshroom Kingdom
Poison Mushroom Shrinks the user down a few sizes restoring 4 Dp, but inflicts [Break 2] and [Doom 2] on the user. 40 Madshroom Kingdom
Light Arrow (x) Light damage to a target, can reach over a row. (Ranged) x + 30 Great Sea
Fire Arrow (x) Fire damage to a target, can reach over a row. (Ranged) x + 30 Great Sea
Ice Arrow (x) Ice damage to a target, can reach over a row. (Ranged) x + 30 Great Sea
[Element] Stone. This item is used during a personal attack. It changes that attack into the selected element. Cannot be used to change item-based attacks nor can they be used to change attacks granted by territory benefits. The element must be determined when buying the stone and each one can only be used once. 10 Radiant Garden
Personal Defense Matrix Reduces all damage by 2 for three turns. (one use) 3 Station Square

Recettear

EMP Device Reduces EP to zero, affects all combatants. (one use) 50 Station Square
Lockdown Missile Traps a target in Lockdown, due to advancements this is no longer stuck only to Mechanical units. Units in Lockdown cannot take any action (Frozen) for five rounds, and can still receive damage while trapped. Generals are only stuck for two rounds. Requires a Ghost launcher to use. 30 Station Square
Ghost Launcher Used to fire special munitions. 20 Station Square
Sleeping Sand Inflicts Lull (10) on a target 30 Castle Oblivion

Recettear

Attack Cards Scribes an attack that you or your soldiers/party members know, onto a one use item. You do not lose the attack, it simply copies the attack to a one use item. The card applies the bonuses of the user, not the scriber. Using this attack cost the same EP as the attack it's copied from. Cannot be used in Quick Slots. The attack cannot be made up, and must be one you or one of your companions actually has. 10 Castle Oblivion

Recettear

Thermal Detonator Deals 10 fire damage to a target 5 Coruscant

Recettear

Weak Deployable Shield Reroutes incoming attacks towards a target by placing a shield in front of them. The shield must be destroyed before the unit behind it can be hit. This includes row skipping attacks. The shield has 20 HP and only one can be placed in front of a soldier/general. 50 Pirate's Scar
Light Deployable Shield Reroutes an incoming attack towards a target by placing a shield in front of them. The shield must be destroyed before the unit behind it can be hit. This includes row skipping attacks. The shield has 40 HP and only one can be placed in front of a soldier/general. 100 Pirate's Scar
Spiker Grenade Deals 10 Fire Damage and 5 Piercing to a target, then 10 Piercing to a target in the row behind it. 50 Pirate's Scar
Plasma Grenade Attaches to a target, next time the attached target takes any action the grenade will explode for 20 Energy damage. When first thrown the grenade can be dodged, when exploding the target can only 1/4 dodge. 40 Pirate's Scar
Regenerator Places a [Regenerator] behind a target, while the [Regenerator] is alive it buffs the target and two adjacent allies with [Regeneration 4]. The [Regenerator] starts with 12 HP, if destroyed the buffs are removed. 38 Pirate's Scar
Portable Grav Lift Places a [Grav Lift] in front a target, while the [Grav Lift] is alive it buffs the target with 'Attacks can reach across a row'. The [Grav Lift] starts with 12 HP, if destroyed the buff is removed. 30 Pirate's Scar
Power Drainer Places a [Power Drainer] behind a target, while the [Power Drainer] is alive it drains 1 DP per turn from the target as well as two adjacent ones. If destroyed the drain stops, but no DP is returned. The Drain is inflicted at the start of the target's turn, [Power Drainer] starts with 12 HP. 35 Pirate's Scar
Weapon Polish Buffs the user with [Temper 3] 30 Demon's Ascent
Wizard Oil Buffs the user with [Focus 3] 30 Demon's Ascent
Piercing Darkness Grenade that deals 15 dark damage. 8 Wing of Nightfall
Crushing Darkness Grenade that deals 25 dark damage. 13 Wing of Nightfall
Consuming Darkness Grenade that deals 40 dark damage. 20 Wing of Nightfall

U-Pick StoreEdit

In addition to the aforementioned shops with preset items, it's also possible to create customized consumables at the U-Pick store in Venus Plaza.


Maximum CostsEdit

Level Maximum Cost
1 40c
3 80c
5 120c
7 160c
9 200c
11 240c
13 280c


Damage/Healing CostsEdit

Target Type +1 Damage +1 Healing +1 Target
Single Target 2c 3c N/A
Multi-Target 3c 4c +5c (starts at 2)
Row Affecting 5c 8c N/A


BuffsEdit

Buff Name Cost per Instance
Slow Healing 3c
Regeneration 6c
Protect/Shell/Endure/Bulletproof 2c
Temper/Focus/Accuracy/Scope 4c
Vega 4c
Cleanse 8c
Repair 16c

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.